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209 lines
6.2 KiB
209 lines
6.2 KiB
2 years ago
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/* ========================================================*/
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/* Light Loader
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/*========================================================*/
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var lightLoader = function (c, cw, ch) {
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var _this = this;
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this.c = c;
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this.ctx = c.getContext('2d');
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this.cw = cw;
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this.ch = ch;
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this.loaded = 0;
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this.loaderSpeed = 1.5;
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this.loaderHeight = 8;
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this.loaderWidth = 428;
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this.loader = {
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x: this.cw / 2 - this.loaderWidth / 2,
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y: this.ch / 2 - this.loaderHeight / 2
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};
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this.particles = [];
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this.particleLift = 180;
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this.gravity = 0.15;
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this.particleRate = 8;
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/* ========================================================*/
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/* Initialize
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/*========================================================*/
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this.init = function () {
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this.loop();
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};
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/* ========================================================*/
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/* Utility Functions
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/*========================================================*/
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this.rand = function (rMi, rMa) {
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return ~~(Math.random() * (rMa - rMi + 1) + rMi);
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};
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this.hitTest = function (x1, y1, w1, h1, x2, y2, w2, h2) {
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return !(x1 + w1 < x2 || x2 + w2 < x1 || y1 + h1 < y2 || y2 + h2 < y1);
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};
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/* ========================================================*/
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/* Update Loader
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/*========================================================*/
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this.updateLoader = function () {
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if (this.loaded < 100) {
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this.loaded += this.loaderSpeed;
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} else {
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this.loaded = 0;
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}
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};
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/* ========================================================*/
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/* Render Loader
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/*========================================================*/
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this.renderLoader = function () {
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this.ctx.fillStyle = '#2F2F47';
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this.ctx.fillRect(this.loader.x, this.loader.y, this.loaderWidth, this.loaderHeight);
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var newWidth = (this.loaded / 100) * this.loaderWidth;
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var linearGrad = this.ctx.createLinearGradient(0, 0, this.loaderWidth, 0);
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linearGrad.addColorStop(0.0, '#24DED0');
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linearGrad.addColorStop(1.0, '#1490EA');
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this.ctx.fillStyle = linearGrad;
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this.ctx.fillRect(this.loader.x, this.loader.y, newWidth, this.loaderHeight);
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// this.ctx.fillStyle = '#2F2F47';
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// this.ctx.fillRect(
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// this.loader.x,
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// this.loader.y,
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// newWidth,
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// this.loaderHeight
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// );
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};
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/* ========================================================*/
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/* Particles
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/*========================================================*/
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this.Particle = function () {
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this.x = _this.loader.x + (_this.loaded / 100) * _this.loaderWidth - _this.rand(0, 1);
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this.y = _this.ch / 2 + _this.rand(0, _this.loaderHeight) - _this.loaderHeight / 2;
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this.vx = (_this.rand(0, 4) - 2) / 100;
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this.vy = (_this.rand(0, _this.particleLift) - _this.particleLift * 2) / 100;
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this.width = _this.rand(1, 4) / 2;
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this.height = _this.rand(1, 4) / 2;
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};
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this.Particle.prototype.update = function (i) {
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this.vx += (_this.rand(0, 6) - 3) / 100;
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this.vy += _this.gravity;
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this.x += this.vx;
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this.y += this.vy;
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if (this.y > _this.ch) {
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_this.particles.splice(i, 1);
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}
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};
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this.Particle.prototype.render = function () {
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_this.ctx.fillStyle = 'rgba(50, 213, 203, 0.4)';
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_this.ctx.fillRect(this.x, this.y, this.width, this.height);
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};
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this.createParticles = function () {
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var i = this.particleRate;
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while (i--) {
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this.particles.push(new this.Particle());
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}
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};
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this.updateParticles = function () {
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var i = this.particles.length;
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while (i--) {
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var p = this.particles[i];
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p.update(i);
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}
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};
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this.renderParticles = function () {
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var i = this.particles.length;
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while (i--) {
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var p = this.particles[i];
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p.render();
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}
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};
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/* ========================================================*/
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/* Clear Canvas
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/*========================================================*/
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this.clearCanvas = function () {
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this.ctx.globalCompositeOperation = 'source-over';
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this.ctx.clearRect(0, 0, this.cw, this.ch);
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this.ctx.globalCompositeOperation = 'lighter';
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};
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/* ========================================================*/
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/* Animation Loop
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/*========================================================*/
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this.loop = function () {
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var loopIt = function () {
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requestAnimationFrame(loopIt, _this.c);
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_this.clearCanvas();
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_this.createParticles();
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_this.updateLoader();
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_this.updateParticles();
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_this.renderLoader();
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_this.renderParticles();
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};
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loopIt();
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};
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};
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/* ========================================================*/
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/* Check Canvas Support
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/*========================================================*/
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var isCanvasSupported = function () {
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var elem = document.createElement('canvas');
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return !!(elem.getContext && elem.getContext('2d'));
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};
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/* ========================================================*/
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/* Setup requestAnimationFrame
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/*========================================================*/
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var setupRAF = function () {
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var lastTime = 0;
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var vendors = ['ms', 'moz', 'webkit', 'o'];
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for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
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window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame'];
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window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] || window[vendors[x] + 'CancelRequestAnimationFrame'];
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}
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if (!window.requestAnimationFrame) {
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window.requestAnimationFrame = function (callback, element) {
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var currTime = new Date().getTime();
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var timeToCall = Math.max(0, 16 - (currTime - lastTime));
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var id = window.setTimeout(function () {
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callback(currTime + timeToCall);
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}, timeToCall);
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lastTime = currTime + timeToCall;
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return id;
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};
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}
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if (!window.cancelAnimationFrame) {
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window.cancelAnimationFrame = function (id) {
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clearTimeout(id);
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};
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}
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};
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/* ========================================================*/
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/* Define Canvas and Initialize
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/*========================================================*/
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if (isCanvasSupported) {
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var c = document.createElement('canvas');
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c.width = 428;
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c.height = 100;
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var cw = c.width;
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var ch = c.height;
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// document.body.appendChild(c);
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document.getElementById('loader-wrapper').appendChild(c);
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var cl = new lightLoader(c, cw, ch);
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setupRAF();
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cl.init();
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}
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